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Video still of wood frame of house overlooking airborne debris and small floating island off in the distance

Light + Perception


What role does photography play in the virtual realm?

Artist studios DIS and Scatter consider the unique collaboration behind CMOA’s first virtual reality experience.

How are people, places, and things represented digitally? Who makes the decisions about how difference is portrayed and perceived?

New York–based artist collective DIS explores how computational photography technologies change the way we perceive light, space, and objects in virtual worlds. Computational photography combines cutting-edge research in camera technology, computer vision, and graphics. These technologies increase the capabilities of digital photography and are essential for creating virtual reality and gaming environments. Launching in winter 2016, this project invites us to examine how implicit biases (racial, political, gender-specific, etc.) inadvertently embedded in computational photography technologies shape the way our visual environment is represented in the virtual realm.